Mythic Depths
A downloadable game for Windows and macOS
One-page game design document
Game Identity / Mantra:
Our prototype is a real-time roguelike RPG that takes the player into dungeons full of fearsome mythological creatures to battle for their lives.
Design Pillars:
- Action
- Resource management
- High challenge
Genre/Story/Mechanics Summary:
In Mythic Depths, the player controls the main character with the buttons and mouse, and tries to stay in the arena as long as possible by using precise timing and quick reflexes. In the arena, he encounters different types of mythical creatures, each with their own characteristics, as well as various weapons and power-ups that can help them along the way.
Features:
Not yet included:
- Leveling system
- Guns purchase based on gameplay strategy
- Ultimate boss fights for legendary relics
Interface:
Input method - mouse and keyboard
Controls :
- W, A, S, D (movement of main character)
- LEFT SHIFT (dash)
- ESC (pause)
- SPACE (spell cast)
- MOUSE (aiming)
Art Style: The art was created based on our fantasy, mythology and RPG dungeon elements in pixel art design.
Music/Sound:
The game's sound design will feature a rich soundtrack with a mix of action and orchestral elements that create a unique atmosphere. The sound effects is designed to create authentical atmosphere.
Status | In development |
Platforms | Windows, macOS |
Author | HoruceStrely |
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